-report

Global Affective Computing Market Size, Status and Forecast 2020-2026

  • Esherpa Code:
  • ES-395043
  • Published On:
  • 20-Mar-20
  • Pages:
  • 92
  • Publisher Id:
  • 7087

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Key Questions Answered

Market Size

Size of the market ?
Market size in the coming five years ?

Geolocation

Biggest contributor to this market ?
Countries to watch.

Key Vendors

Vendors in the market
Growth stratagies they've adpated?

Opportunities

Factors contributing growth of the market ?
Prominent opportunities in the market?

CAGR

Growth forcast foe the next 5 years ?
Fastest-growing segments ?

Challenges

Challenges in the present scenario ?
Factors Impacting market growth

                                                  
This report focuses on the global Affective Computing status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Affective Computing development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America. The key players covered in this study IBM Microsoft Eyesight Technologies Affectiva NuraLogix gestigon GmbH Crowd Emotion Beyond Verbal nViso Cogito Kairos Market segment by Type, the product can be split into Touch-Based Touchless Market segment by Application, split into Market Research Healthcare Media & Advertisement Automotive Others Market segment by Regions/Countries, this report covers North America Europe China Japan Southeast Asia India Central & South America The study objectives of this report are: To analyze global Affective Computing status, future forecast, growth opportunity, key market and key players. To present the Affective Computing development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America. To strategically profile the key players and comprehensively analyze their development plan and strategies. To define, describe and forecast the market by type, market and key regions. In this study, the years considered to estimate the market size of Affective Computing are as follows: History Year: 2015-2019 Base Year: 2019 Estimated Year: 2020 Forecast Year 2020 to 2026 For the data information by region, company, type and application, 2019 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.
                                                
Table of Contents 1 Report Overview 1.1 Study Scope 1.2 Key Market Segments 1.3 Players Covered: Ranking by Affective Computing Revenue 1.4 Market Analysis by Type 1.4.1 Global Affective Computing Market Size Growth Rate by Type: 2020 VS 2026 1.4.2 Touch-Based 1.4.3 Touchless 1.5 Market by Application 1.5.1 Global Affective Computing Market Share by Application: 2020 VS 2026 1.5.2 Market Research 1.5.3 Healthcare 1.5.4 Media & Advertisement 1.5.5 Automotive 1.5.6 Others 1.6 Study Objectives 1.7 Years Considered 2 Executive Summary 2.1 Affective Computing Market Perspective (2015-2026) 2.2 Affective Computing Growth Trends by Regions 2.2.1 Affective Computing Market Size by Regions: 2015 VS 2020 VS 2026 2.2.2 Affective Computing Historic Market Share by Regions (2018-2019) 2.3 Industry Trends and Growth Strategy 2.3.1 Market Top Trends 2.3.2 Market Drivers 3 Competition Landscape by Key Players 3.1 Affective Computing Revenue by Players (2019-2020) 3.2 Affective Computing Key Players Head office and Area Served 3.3 Key Players Affective Computing Product/Solution/Service 3.4 Date of Enter into Affective Computing Market 3.5 Key Players Affective Computing Funding/Investment Analysis 3.6 Global Key Players Affective Computing Valuation & Market Capitalization 3.7 Mergers & Acquisitions, Expansion Plans 4.2 Global Affective Computing Forecasted Market Size by Type (2021-2026) 5.2 Global Affective Computing Forecasted Market Size by Application (2021-2026) 4 Global Affective Computing Market Size by Type (2019-2026) 5 Global Affective Computing Market Size by Application (2019-2026) 6 North America 6.1 North America Affective Computing Market Forecast (2019-2026) 6.2 Affective Computing Key Players in North America (2019-2020) 6.3 North America Affective Computing Market Size by Type (2015-2020) 6.4 North America Affective Computing Market Size by Application (2015-2020) 7 Europe 7.1 Europe Affective Computing Market Forecast (2019-2026) 7.2 Affective Computing Key Players in Europe (2019-2020) 7.3 Europe Affective Computing Market Size by Type (2015-2020) 7.4 Europe Affective Computing Market Size by Application (2015-2020) 8 China 8.1 China Affective Computing Market Forecast (2019-2026) 8.2 Affective Computing Key Players in China (2019-2020) 8.3 China Affective Computing Market Size by Type (2015-2020) 8.4 China Affective Computing Market Size by Application (2015-2020) 9 Japan 9.1 Japan Affective Computing Market Forecast (2019-2026) 9.2 Affective Computing Key Players in Japan (2019-2020) 9.3 Japan Affective Computing Market Size by Type (2015-2020) 9.4 Japan Affective Computing Market Size by Application (2015-2020) 10 Southeast Asia 10.1 Southeast Asia Affective Computing Market Forecast (2019-2026) 10.2 Affective Computing Key Players in Southeast Asia (2019-2020) 10.3 Southeast Asia Affective Computing Market Size by Type (2015-2020) 10.4 Southeast Asia Affective Computing Market Size by Application (2015-2020) 11 India 11.1 India Affective Computing Market Forecast (2019-2026) 11.2 Affective Computing Key Players in India (2019-2020) 11.3 India Affective Computing Market Size by Type (2015-2020) 11.4 India Affective Computing Market Size by Application (2015-2020) 12 Central & South America 12.1 Central & South America Affective Computing Market Forecast (2019-2026) 12.2 Affective Computing Key Players in Central & South America (2019-2020) 12.3 Central & South America Affective Computing Market Size by Type (2015-2020) 12.4 Central & South America Affective Computing Market Size by Application (2015-2020) 13Key Players Profiles 13.1 IBM 13.1.1 IBM Company Details 13.1.2 IBM Business Overview and Its Total Revenue 13.1.3 IBM Affective Computing Introduction 13.1.4 IBM Revenue in Affective Computing Business (2019-2020)) 13.1.5 IBM Recent Development 13.2 Microsoft 13.2.1 Microsoft Company Details 13.2.2 Microsoft Business Overview and Its Total Revenue 13.2.3 Microsoft Affective Computing Introduction 13.2.4 Microsoft Revenue in Affective Computing Business (2019-2020)) 13.2.5 Microsoft Recent Development 13.3 Eyesight Technologies 13.3.1 Eyesight Technologies Company Details 13.3.2 Eyesight Technologies Business Overview and Its Total Revenue 13.3.3 Eyesight Technologies Affective Computing Introduction 13.3.4 Eyesight Technologies Revenue in Affective Computing Business (2019-2020)) 13.3.5 Eyesight Technologies Recent Development 13.4 Affectiva 13.4.1 Affectiva Company Details 13.4.2 Affectiva Business Overview and Its Total Revenue 13.4.3 Affectiva Affective Computing Introduction 13.4.4 Affectiva Revenue in Affective Computing Business (2019-2020)) 13.4.5 Affectiva Recent Development 13.5 NuraLogix 13.5.1 NuraLogix Company Details 13.5.2 NuraLogix Business Overview and Its Total Revenue 13.5.3 NuraLogix Affective Computing Introduction 13.5.4 NuraLogix Revenue in Affective Computing Business (2019-2020)) 13.5.5 NuraLogix Recent Development 13.6 gestigon GmbH 13.6.1 gestigon GmbH Company Details 13.6.2 gestigon GmbH Business Overview and Its Total Revenue 13.6.3 gestigon GmbH Affective Computing Introduction 13.6.4 gestigon GmbH Revenue in Affective Computing Business (2019-2020)) 13.6.5 gestigon GmbH Recent Development 13.7 Crowd Emotion 13.7.1 Crowd Emotion Company Details 13.7.2 Crowd Emotion Business Overview and Its Total Revenue 13.7.3 Crowd Emotion Affective Computing Introduction 13.7.4 Crowd Emotion Revenue in Affective Computing Business (2019-2020)) 13.7.5 Crowd Emotion Recent Development 13.8 Beyond Verbal 13.8.1 Beyond Verbal Company Details 13.8.2 Beyond Verbal Business Overview and Its Total Revenue 13.8.3 Beyond Verbal Affective Computing Introduction 13.8.4 Beyond Verbal Revenue in Affective Computing Business (2019-2020)) 13.8.5 Beyond Verbal Recent Development 13.9 nViso 13.9.1 nViso Company Details 13.9.2 nViso Business Overview and Its Total Revenue 13.9.3 nViso Affective Computing Introduction 13.9.4 nViso Revenue in Affective Computing Business (2019-2020)) 13.9.5 nViso Recent Development 13.10 Cogito 13.10.1 Cogito Company Details 13.10.2 Cogito Business Overview and Its Total Revenue 13.10.3 Cogito Affective Computing Introduction 13.10.4 Cogito Revenue in Affective Computing Business (2019-2020)) 13.10.5 Cogito Recent Development 13.11 Kairos 10.11.1 Kairos Company Details 10.11.2 Kairos Business Overview and Its Total Revenue 10.11.3 Kairos Affective Computing Introduction 10.11.4 Kairos Revenue in Affective Computing Business (2019-2020)) 10.11.5 Kairos Recent Development 14 Market Dynamics 14.1 Drivers 14.2 Challenges 14.3 Porter’s Five Forces Analysis 14.4 Market Ecosystem and Value Chain Analysis 15 Key Findings in This Report 15.1 Research Methodology 15.1.1 Methodology/Research Approach 15.1.2 Data Source 15.2 Disclaimer 15.3 Author Details
                                                  
List of Tables Table 1. Affective Computing Key Market Segments Table 2. Key Players Covered: Ranking by Affective Computing Revenue Table 3. Ranking of Global Top Affective Computing Manufacturers by Revenue (US$ Million) in 2019 Table 4. Global Affective Computing Market Size Growth Rate by Type (US$ Million): 2020 VS 2026 Table 5. Key Players of Touch-Based Table 6. Key Players of Touchless Table 7. Global Affective Computing Market Size Growth by Application (US$ Million): 2020 VS 2026 Table 8. Global Affective Computing Market Size by Regions (US$ Million): 2020 VS 2026 Table 9. Global Affective Computing Market Size by Regions (US$ Million): 2020 VS 2026 Table 10. Global Affective Computing Market Share by Regions 2019-2026 Table 11. Market Top Trends Table 12. Market Use Cases Table 13. Global Affective Computing Revenue by Players (2019-2020) (Million US$) Table 14. Global Affective Computing Market Share by Players (2019-2020) Table 15. Key Players Headquarters and Area Served Table 16. Key Players Affective Computing Product Solution and Service Table 17. Date of Enter into Affective Computing Market Table 18. Global Key Players Affective Computing Funding/Investment Analysis (Million USD) Table 19. Global Key Players Affective Computing Valuation & Market Capitalization (Million USD) Table 20. Mergers & Acquisitions, Expansion Plans Table 21. Global Affective Computing Market Size by Type (2019-2026) (Million US$) Table 22. Global Affective Computing Market Size Share by Type (2019-2026) Table 23. Global Affective Computing Market Size by Application (2019-2026) (Million US$) Table 24. Global Affective Computing Market Size Share by Application (2019-2026) Table 25. North America Key Players Affective Computing Revenue (2019-2020) (Million US$) Table 26. North America Key Players Affective Computing Market Share (2019-2020) Table 27. North America Affective Computing Market Size by Type (2019-2026) (Million US$) Table 28. North America Affective Computing Market Share by Type (2019-2026) Table 29. North America Affective Computing Market Size by Application (2019-2026) (Million US$) Table 30. North America Affective Computing Market Share by Application (2019-2026) Table 31. Europe Key Players Affective Computing Revenue (2019-2020) (Million US$) Table 32. Europe Key Players Affective Computing Market Share (2019-2020) Table 33. Europe Affective Computing Market Size by Type (2019-2026) (Million US$) Table 34. Europe Affective Computing Market Share by Type (2019-2026) Table 35. Europe Affective Computing Market Size by Application (2019-2026) (Million US$) Table 36. Europe Affective Computing Market Share by Application (2019-2026) Table 37. China Key Players Affective Computing Revenue (2019-2020) (Million US$) Table 38. China Key Players Affective Computing Market Share (2019-2020) Table 39. China Affective Computing Market Size by Type (2019-2026) (Million US$) Table 40. China Affective Computing Market Share by Type (2019-2026) Table 41. China Affective Computing Market Size by Application (2019-2026) (Million US$) Table 42. China Affective Computing Market Share by Application (2019-2026) Table 43. Japan Key Players Affective Computing Revenue (2019-2020) (Million US$) Table 44. Japan Key Players Affective Computing Market Share (2019-2020) Table 45. Japan Affective Computing Market Size by Type (2019-2026) (Million US$) Table 46. Japan Affective Computing Market Share by Type (2019-2026) Table 47. Japan Affective Computing Market Size by Application (2019-2026) (Million US$) Table 48. Japan Affective Computing Market Share by Application (2019-2026) Table 49. Southeast Asia Key Players Affective Computing Revenue (2019-2020) (Million US$) Table 50. Southeast Asia Key Players Affective Computing Market Share (2019-2020) Table 51. Southeast Asia Affective Computing Market Size by Type (2019-2026) (Million US$) Table 52. Southeast Asia Affective Computing Market Share by Type (2019-2026) Table 53. Southeast Asia Affective Computing Market Size by Application (2019-2026) (Million US$) Table 54. Southeast Asia Affective Computing Market Share by Application (2019-2026) Table 55. India Key Players Affective Computing Revenue (2019-2020) (Million US$) Table 56. India Key Players Affective Computing Market Share (2019-2020) Table 57. India Affective Computing Market Size by Type (2019-2026) (Million US$) Table 58. India Affective Computing Market Share by Type (2019-2026) Table 59. India Affective Computing Market Size by Application (2019-2026) (Million US$) Table 60. India Affective Computing Market Share by Application (2019-2026) Table 61. Central & South America Key Players Affective Computing Revenue (2019-2020) (Million US$) Table 62. Central & South America Key Players Affective Computing Market Share (2019-2020) Table 63. Central & South America Affective Computing Market Size by Type (2019-2026) (Million US$) Table 64. Central & South America Affective Computing Market Share by Type (2019-2026) Table 65. Central & South America Affective Computing Market Size by Application (2019-2026) (Million US$) Table 66. Central & South America Affective Computing Market Share by Application (2019-2026) Table 67. IBM Company Details Table 68. IBM Business Overview Table 69. IBM Product Table 70. Company Description and Business Overview Table 71. IBM Affective Computing Product Table 72. IBM Revenue in Affective Computing Business 2019 and 2020 (Million US$) Table 73. IBM Recent Development Table 74. Microsoft Company Details Table 75. Microsoft Business Overview Table 76. Microsoft Product Table 77. Company Description and Business Overview Table 78. Microsoft Affective Computing Product Table 79. Microsoft Revenue in Affective Computing Business 2019 and 2020 (Million US$) Table 80. Microsoft Recent Development Table 81. Eyesight Technologies Company Details Table 82. Eyesight Technologies Business Overview Table 83. Eyesight Technologies Product Table 84. Company Description and Business Overview Table 85. Eyesight Technologies Affective Computing Product Table 86. Eyesight Technologies Revenue in Affective Computing Business 2019 and 2020 (Million US$) Table 87. Eyesight Technologies Recent Development Table 88. Affectiva Company Details Table 89. Affectiva Business Overview Table 90. Affectiva Product Table 91. Company Description and Business Overview Table 92. Affectiva Affective Computing Product Table 93. Affectiva Revenue in Affective Computing Business 2019 and 2020 (Million US$) Table 94. Affectiva Recent Development Table 95. NuraLogix Company Details Table 96. NuraLogix Business Overview Table 97. NuraLogix Product Table 98. Company Description and Business Overview Table 99. NuraLogix Affective Computing Product Table 100. NuraLogix Revenue in Affective Computing Business 2019 and 2020 (Million US$) Table 101. NuraLogix Recent Development Table 102. gestigon GmbH Company Details Table 103. gestigon GmbH Business Overview Table 104. gestigon GmbH Product Table 105. Company Description and Business Overview Table 106. gestigon GmbH Affective Computing Product Table 107. gestigon GmbH Revenue in Affective Computing Business 2019 and 2020 (Million US$) Table 108. gestigon GmbH Recent Development Table 109. Crowd Emotion Company Details Table 110. Crowd Emotion Business Overview Table 111. Crowd Emotion Product Table 112. Company Description and Business Overview Table 113. Crowd Emotion Affective Computing Product Table 114. Crowd Emotion Revenue in Affective Computing Business 2019 and 2020 (Million US$) Table 115. Crowd Emotion Recent Development Table 116. Beyond Verbal Business Overview Table 117. Beyond Verbal Product Table 118. Beyond Verbal Company Details Table 119. Company Description and Business Overview Table 120. Beyond Verbal Affective Computing Product Table 121. Beyond Verbal Revenue in Affective Computing Business 2019 and 2020 (Million US$) Table 122. Beyond Verbal Recent Development Table 123. nViso Company Details Table 124. nViso Business Overview Table 125. nViso Product Table 126. Company Description and Business Overview Table 127. nViso Affective Computing Product Table 128. nViso Revenue in Affective Computing Business 2019 and 2020 (Million US$) Table 129. nViso Recent Development Table 130. Cogito Company Details Table 131. Cogito Business Overview Table 132. Cogito Product Table 133. Company Description and Business Overview Table 134. Cogito Affective Computing Product Table 135. Cogito Revenue in Affective Computing Business 2019 and 2020 (Million US$) Table 136. Cogito Recent Development Table 137. Kairos Company Details Table 138. Kairos Business Overview Table 139. Kairos Product Table 140. Company Description and Business Overview Table 141. Kairos Affective Computing Product Table 142. Kairos Revenue in Affective Computing Business 2019 and 2020 (Million US$) Table 143. Kairos Recent Development Table 144. Company Description and Business Overview Table 145. Company Description and Business Overview Table 146. Company Description and Business Overview Table 147. Company Description and Business Overview Table 148. Company Description and Business Overview Table 149. Company Description and Business Overview Table 150. Company Description and Business Overview Table 151. Company Description and Business Overview Table 152. Company Description and Business Overview Table 153. Company Description and Business Overview Table 154. Company Description and Business Overview Table 155. Company Description and Business Overview Table 156. Company Description and Business Overview Table 157. Company Description and Business Overview Table 158. Company Description and Business Overview Table 159. Company Description and Business Overview Table 160. Company Description and Business Overview Table 161. Company Description and Business Overview Table 162. Company Description and Business Overview Table 163. Company Description and Business Overview Table 164. Company Description and Business Overview Table 165. Company Description and Business Overview Table 166. Company Description and Business Overview Table 167. Company Description and Business Overview Table 168. Company Description and Business Overview Table 169. Company Description and Business Overview Table 170. Company Description and Business Overview Table 171. Company Description and Business Overview Table 172. Company Description and Business Overview Table 173. Key Drivers: Impact Analysis (2021-2026) Table 174. Key Opportunities Table 175. Key Challenges Table 176. Research Programs/Design for This Report Table 177. Key Data Information from Secondary Sources Table 178. Key Data Information from Primary Sources List of Figures Figure 1. Global Affective Computing Market Share by Type: 2020 VS 2026 Figure 2. Touch-Based Features Figure 3. Touchless Features Figure 4. Global Affective Computing Market Share by Application: 2020 VS 2026 Figure 5. Market Research Case Studies Figure 6. Healthcare Case Studies Figure 7. Media & Advertisement Case Studies Figure 8. Automotive Case Studies Figure 9. Others Case Studies Figure 10. Affective Computing Report Years Considered Figure 11. Global Affective Computing and Growth Rate (2019-2026) (Million US$) Figure 12. Global Affective Computing Market Share by Regions (2019-2026) Figure 13. Global Affective Computing Market Share by Players in 2019 Figure 14. Global Affective Computing Market Size Market Share by Type (2019-2026) Figure 15. Global Affective Computing Market Size Market Share by Application (2019-2026) Figure 16. North America Affective Computing Market Size YoY Growth (2019-2026) (Million US$) Figure 17. Europe Affective Computing Market Size YoY Growth (2019-2026) (Million US$) Figure 18. China Affective Computing Market Size YoY Growth (2019-2026) (Million US$) Figure 19. Japan Affective Computing Market Size YoY Growth (2019-2026) (Million US$) Figure 20. Southeast Asia Affective Computing Market Size YoY Growth (2019-2026) (Million US$) Figure 21. India Affective Computing Market Size YoY Growth (2019-2026) (Million US$) Figure 22. Central & South America Affective Computing Market Size YoY Growth (2019-2026) (Million US$) Figure 23. Bottom-up and Top-down Approaches for This Report Figure 24. Data Triangulation Figure 25. Key Executives Interviewed

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